Ludosophy
Post details: Narration in the Video Game - Master's thesis published
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This blog is closed since June 30th, 2009, and my website has undergone extensive changes since April 5th, 2010. You may browse the archived posts here, or go back to le-ludophile.com
28/11/08
17:09:28
Narration in the Video Game - Master's thesis published
Categories: Storytelling, Fiction, Narration, Game Studies, 147 wordsSend feedback •The English translation of my master's thesis has just been published by VDM Verlag, as part of their print-on-demand series. The full title reads Narration in the Video Game. An Apologia of Interactive Storytelling, and an Apology to Cut-Scene Lovers. I didn't get the choice to not put up a subtitle, so I did my best to come up with one. In the end I kind of like it. It is indeed a defense of interactive storytelling, but not going the cut-scenes way.
The book is available pretty much all around the web (for instance, http://www.amazon.com/Narration-Video-Game-Dominic-Arsenault/dp/3639091396/), but the price is likely to prohibit some serious distribution. You could always request that your local university library buy a copy. Rest assured, the full text in PDF format is staying on this here website, so there's no need to get into a download frenzy.
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